Course name
Unity Game Development
Course date
23.12.2021 - 31.12.2025
Institution
Metropolia University of Applied Sciences
Course language
English
Credits
5 ECTS credit
Field
4everyone HUB, Technology HUB
Teacher
viopesupport@metropolia.fi
Available for open UAS
No
Level
Bachelor
Course description
This course will introduce you to the basic usage of the Unity game engine.
Game development requires multiple different skills, while game engines can also be used for many purposes. For example, level designers may use Unity for creating stages for the game, games artists import art and 3D models they’ve created into Unity, and programmers write scripts to make the games created with Unity to work in the intended way. You don’t necessarily need to study to become an expert in each of these fields, and can instead specialize in a specific set (or sets) of skills.
- The basics of Unity
- Unity as a level editor
- Components and physics
- Basics of Programming
- Scripts – Player controls
- Scripts – Racing game
Assessment criteria
Grading is pass after Student has done at least 80% of course.
Course way of working and time table
Course is 100% online (Self-Study) course which can be done in own pace.